<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
<meta name="generator" content="Doxygen 1.8.13"/>
<meta name="viewport" content="width=device-width, initial-scale=1"/>
<title>OpenMesh: OpenMesh/Tools/Subdivider/Adaptive/Composite/RuleInterfaceT.hh Source File</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="dynsections.js"></script>
<link href="navtree.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="resize.js"></script>
<script type="text/javascript" src="navtreedata.js"></script>
<script type="text/javascript" src="navtree.js"></script>
<script type="text/javascript">
  $(document).ready(initResizable);
</script>
<link href="search/search.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="search/searchdata.js"></script>
<script type="text/javascript" src="search/search.js"></script>
<link href="doxygen.css" rel="stylesheet" type="text/css" />
<link href="logo_align.css" rel="stylesheet" type="text/css"/>
</head>
<body>
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
<div id="titlearea">
<table cellspacing="0" cellpadding="0">
 <tbody>
 <tr style="height: 56px;">
  <td id="projectlogo"><img alt="Logo" src="rwth_vci_rgb.jpg"/></td>
  <td id="projectalign" style="padding-left: 0.5em;">
   <div id="projectname">OpenMesh
   </div>
  </td>
 </tr>
 </tbody>
</table>
</div>
<!-- end header part -->
<!-- Generated by Doxygen 1.8.13 -->
<script type="text/javascript">
var searchBox = new SearchBox("searchBox", "search",false,'Search');
</script>
<script type="text/javascript" src="menudata.js"></script>
<script type="text/javascript" src="menu.js"></script>
<script type="text/javascript">
$(function() {
  initMenu('',true,false,'search.php','Search');
  $(document).ready(function() { init_search(); });
});
</script>
<div id="main-nav"></div>
</div><!-- top -->
<div id="side-nav" class="ui-resizable side-nav-resizable">
  <div id="nav-tree">
    <div id="nav-tree-contents">
      <div id="nav-sync" class="sync"></div>
    </div>
  </div>
  <div id="splitbar" style="-moz-user-select:none;" 
       class="ui-resizable-handle">
  </div>
</div>
<script type="text/javascript">
$(document).ready(function(){initNavTree('a00677_source.html','');});
</script>
<div id="doc-content">
<!-- window showing the filter options -->
<div id="MSearchSelectWindow"
     onmouseover="return searchBox.OnSearchSelectShow()"
     onmouseout="return searchBox.OnSearchSelectHide()"
     onkeydown="return searchBox.OnSearchSelectKey(event)">
</div>

<!-- iframe showing the search results (closed by default) -->
<div id="MSearchResultsWindow">
<iframe src="javascript:void(0)" frameborder="0" 
        name="MSearchResults" id="MSearchResults">
</iframe>
</div>

<div class="header">
  <div class="headertitle">
<div class="title">RuleInterfaceT.hh</div>  </div>
</div><!--header-->
<div class="contents">
<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/* ========================================================================= *</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment"> *                                                                           *</span></div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment"> *                               OpenMesh                                    *</span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment"> *           Copyright (c) 2001-2015, RWTH-Aachen University                 *</span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment"> *           Department of Computer Graphics and Multimedia                  *</span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment"> *                          All rights reserved.                             *</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment"> *                            www.openmesh.org                               *</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment"> *                                                                           *</span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment"> *---------------------------------------------------------------------------*</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment"> * This file is part of OpenMesh.                                            *</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment"> *---------------------------------------------------------------------------*</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment"> *                                                                           *</span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment"> * Redistribution and use in source and binary forms, with or without        *</span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment"> * modification, are permitted provided that the following conditions        *</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment"> * are met:                                                                  *</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment"> *                                                                           *</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment"> * 1. Redistributions of source code must retain the above copyright notice, *</span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment"> *    this list of conditions and the following disclaimer.                  *</span></div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment"> *                                                                           *</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment"> * 2. Redistributions in binary form must reproduce the above copyright      *</span></div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="comment"> *    notice, this list of conditions and the following disclaimer in the    *</span></div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="comment"> *    documentation and/or other materials provided with the distribution.   *</span></div><div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;<span class="comment"> *                                                                           *</span></div><div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="comment"> * 3. Neither the name of the copyright holder nor the names of its          *</span></div><div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;<span class="comment"> *    contributors may be used to endorse or promote products derived from   *</span></div><div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;<span class="comment"> *    this software without specific prior written permission.               *</span></div><div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;<span class="comment"> *                                                                           *</span></div><div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;<span class="comment"> * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS       *</span></div><div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;<span class="comment"> * &quot;AS IS&quot; AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED *</span></div><div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;<span class="comment"> * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A           *</span></div><div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;<span class="comment"> * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER *</span></div><div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;<span class="comment"> * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,  *</span></div><div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;<span class="comment"> * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,       *</span></div><div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;<span class="comment"> * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR        *</span></div><div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;<span class="comment"> * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF    *</span></div><div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;<span class="comment"> * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING      *</span></div><div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;<span class="comment"> * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS        *</span></div><div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;<span class="comment"> * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.              *</span></div><div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;<span class="comment"> *                                                                           *</span></div><div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;<span class="comment"> * ========================================================================= */</span></div><div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;</div><div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;</div><div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;</div><div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;</div><div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;<span class="comment">//=============================================================================</span></div><div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;<span class="comment">//  CLASS RuleInterfaceT</span></div><div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;<span class="comment">//=============================================================================</span></div><div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;</div><div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;<span class="preprocessor">#ifndef OPENMESH_SUBDIVIDER_ADAPTIVE_RULEINTERFACET_HH</span></div><div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;<span class="preprocessor">#define OPENMESH_SUBDIVIDER_ADAPTIVE_RULEINTERFACET_HH</span></div><div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;</div><div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;</div><div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;<span class="comment">//== INCLUDES =================================================================</span></div><div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;</div><div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;<span class="preprocessor">#include &lt;string&gt;</span></div><div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;<span class="preprocessor">#include &lt;<a class="code" href="a04503.html">OpenMesh/Tools/Subdivider/Adaptive/Composite/CompositeTraits.hh</a>&gt;</span></div><div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;</div><div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;<span class="comment">//== NAMESPACE ================================================================</span></div><div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;</div><div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;<span class="keyword">namespace </span><a class="code" href="a01233.html">OpenMesh</a>   { <span class="comment">// BEGIN_NS_OPENMESH</span></div><div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;<span class="keyword">namespace </span>Subdivider { <span class="comment">// BEGIN_NS_SUBDIVIDER</span></div><div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;<span class="keyword">namespace </span>Adaptive   { <span class="comment">// BEGIN_NS_ADAPTIVE</span></div><div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;</div><div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;</div><div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;<span class="comment">//== FORWARDS =================================================================</span></div><div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;</div><div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;<span class="keyword">template</span> &lt;<span class="keyword">typename</span> M&gt; <span class="keyword">class </span>CompositeT;</div><div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;<span class="keyword">template</span> &lt;<span class="keyword">typename</span> M&gt; <span class="keyword">class </span>RuleInterfaceT;</div><div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;</div><div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;<span class="comment">//== CLASS DEFINITION =========================================================</span></div><div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;</div><div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;</div><div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;<span class="comment">// ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;</div><div class="line"><a name="l00082"></a><span class="lineno">   82</span>&#160;<span class="keyword">template</span> &lt; <span class="keyword">typename</span> R &gt; </div><div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;<span class="keyword">struct </span>RuleHandleT : <span class="keyword">public</span> BaseHandle</div><div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;{</div><div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;  <span class="keyword">explicit</span> RuleHandleT(<span class="keywordtype">int</span> _idx=-1) : BaseHandle(_idx) {}</div><div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;  <span class="keyword">typedef</span> R Rule;</div><div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;</div><div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;  <span class="keyword">operator</span> bool()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> <a class="code" href="a02237.html#a1e7b69fe8f2d919e5d7086b95d1f309b">is_valid</a>(); }</div><div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;</div><div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;};</div><div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;</div><div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;<span class="preprocessor">#define COMPOSITE_RULE( classname, mesh_type ) \</span></div><div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;<span class="preprocessor">  protected:\</span></div><div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;<span class="preprocessor">    friend class CompositeT&lt;mesh_type&gt;; \</span></div><div class="line"><a name="l00098"></a><span class="lineno">   98</span>&#160;<span class="preprocessor">  public: \</span></div><div class="line"><a name="l00099"></a><span class="lineno">   99</span>&#160;<span class="preprocessor">    const char *type() const override { return #classname; } \</span></div><div class="line"><a name="l00100"></a><span class="lineno">  100</span>&#160;<span class="preprocessor">    typedef classname&lt;mesh_type&gt;     Self;          \</span></div><div class="line"><a name="l00101"></a><span class="lineno">  101</span>&#160;<span class="preprocessor">    typedef RuleHandleT&lt; Self &gt;      Handle</span></div><div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160;</div><div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;</div><div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;<span class="comment">// ----------------------------------------------------------------------------</span></div><div class="line"><a name="l00108"></a><span class="lineno">  108</span>&#160;<span class="comment"></span><span class="keyword">template</span> &lt;<span class="keyword">typename</span> M&gt; <span class="keyword">class </span>RuleInterfaceT</div><div class="line"><a name="l00109"></a><span class="lineno">  109</span>&#160;{</div><div class="line"><a name="l00110"></a><span class="lineno">  110</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00111"></a><span class="lineno">  111</span>&#160;</div><div class="line"><a name="l00112"></a><span class="lineno">  112</span>&#160;  <span class="keyword">typedef</span> M                   Mesh;</div><div class="line"><a name="l00113"></a><span class="lineno">  113</span>&#160;  <span class="keyword">typedef</span> RuleInterfaceT&lt;M&gt;   Self;</div><div class="line"><a name="l00114"></a><span class="lineno">  114</span>&#160;  <span class="keyword">typedef</span> RuleHandleT&lt; Self &gt; Rule;</div><div class="line"><a name="l00115"></a><span class="lineno">  115</span>&#160;</div><div class="line"><a name="l00116"></a><span class="lineno">  116</span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> M::Scalar  scalar_t;</div><div class="line"><a name="l00117"></a><span class="lineno">  117</span>&#160;</div><div class="line"><a name="l00118"></a><span class="lineno">  118</span>&#160;<span class="keyword">protected</span>:</div><div class="line"><a name="l00119"></a><span class="lineno">  119</span>&#160;</div><div class="line"><a name="l00121"></a><span class="lineno"><a class="line" href="a02861.html#a9a46c1370495c4ea2b116e77ab8b709a">  121</a></span>&#160;  <a class="code" href="a02861.html#a9a46c1370495c4ea2b116e77ab8b709a">RuleInterfaceT</a>(Mesh&amp; _mesh) : mesh_(_mesh),prev_rule_(nullptr),subdiv_rule_(nullptr),subdiv_type_(0),number_(0),n_rules_(0) {};</div><div class="line"><a name="l00122"></a><span class="lineno">  122</span>&#160;</div><div class="line"><a name="l00123"></a><span class="lineno">  123</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00124"></a><span class="lineno">  124</span>&#160;</div><div class="line"><a name="l00126"></a><span class="lineno"><a class="line" href="a02861.html#a8ddeddc3453946250c0313b21b79295b">  126</a></span>&#160;  <span class="keyword">virtual</span> <a class="code" href="a02861.html#a8ddeddc3453946250c0313b21b79295b">~RuleInterfaceT</a>() {};</div><div class="line"><a name="l00127"></a><span class="lineno">  127</span>&#160;</div><div class="line"><a name="l00128"></a><span class="lineno">  128</span>&#160;</div><div class="line"><a name="l00131"></a><span class="lineno">  131</span>&#160;  <span class="keyword">virtual</span> <span class="keyword">const</span> <span class="keywordtype">char</span> *type() <span class="keyword">const</span> = 0;</div><div class="line"><a name="l00132"></a><span class="lineno">  132</span>&#160;</div><div class="line"><a name="l00133"></a><span class="lineno">  133</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00134"></a><span class="lineno">  134</span>&#160;</div><div class="line"><a name="l00136"></a><span class="lineno">  136</span>&#160;</div><div class="line"><a name="l00137"></a><span class="lineno">  137</span>&#160;  <span class="keyword">virtual</span> <span class="keywordtype">void</span> <span class="keyword">raise</span>(<span class="keyword">typename</span> M::FaceHandle&amp; _fh, <a class="code" href="a01241.html#af706613543b0da1b097580a9dc30fc6e">state_t</a> _target_state) </div><div class="line"><a name="l00139"></a><span class="lineno">  139</span>&#160;  {</div><div class="line"><a name="l00140"></a><span class="lineno">  140</span>&#160;    <span class="keywordflow">if</span> (mesh_.data(_fh).state() &lt; _target_state) {</div><div class="line"><a name="l00141"></a><span class="lineno">  141</span>&#160;      update(_fh, _target_state);</div><div class="line"><a name="l00142"></a><span class="lineno">  142</span>&#160;      mesh_.data(_fh).inc_state();</div><div class="line"><a name="l00143"></a><span class="lineno">  143</span>&#160;    }</div><div class="line"><a name="l00144"></a><span class="lineno">  144</span>&#160;  }</div><div class="line"><a name="l00145"></a><span class="lineno">  145</span>&#160;</div><div class="line"><a name="l00146"></a><span class="lineno"><a class="line" href="a02861.html#a6015b1bab47e1bbff4882f86e5616809">  146</a></span>&#160;  <span class="keyword">virtual</span> <span class="keywordtype">void</span> <span class="keyword">raise</span>(<span class="keyword">typename</span> M::EdgeHandle&amp; _eh, <a class="code" href="a01241.html#af706613543b0da1b097580a9dc30fc6e">state_t</a> _target_state) </div><div class="line"><a name="l00147"></a><span class="lineno">  147</span>&#160;  {</div><div class="line"><a name="l00148"></a><span class="lineno">  148</span>&#160;    <span class="keywordflow">if</span> (mesh_.data(_eh).state() &lt; _target_state) {</div><div class="line"><a name="l00149"></a><span class="lineno">  149</span>&#160;      update(_eh, _target_state);</div><div class="line"><a name="l00150"></a><span class="lineno">  150</span>&#160;      mesh_.data(_eh).inc_state();</div><div class="line"><a name="l00151"></a><span class="lineno">  151</span>&#160;    }</div><div class="line"><a name="l00152"></a><span class="lineno">  152</span>&#160;  }</div><div class="line"><a name="l00153"></a><span class="lineno">  153</span>&#160;</div><div class="line"><a name="l00154"></a><span class="lineno"><a class="line" href="a02861.html#a93f0a04a38a7ea775bceda7edeed4314">  154</a></span>&#160;  <span class="keyword">virtual</span> <span class="keywordtype">void</span> <span class="keyword">raise</span>(<span class="keyword">typename</span> M::VertexHandle&amp; _vh, <a class="code" href="a01241.html#af706613543b0da1b097580a9dc30fc6e">state_t</a> _target_state) </div><div class="line"><a name="l00155"></a><span class="lineno">  155</span>&#160;  {</div><div class="line"><a name="l00156"></a><span class="lineno">  156</span>&#160;    <span class="keywordflow">if</span> (mesh_.data(_vh).state() &lt; _target_state) {</div><div class="line"><a name="l00157"></a><span class="lineno">  157</span>&#160;      update(_vh, _target_state);</div><div class="line"><a name="l00158"></a><span class="lineno">  158</span>&#160;      mesh_.data(_vh).inc_state();</div><div class="line"><a name="l00159"></a><span class="lineno">  159</span>&#160;    }</div><div class="line"><a name="l00160"></a><span class="lineno">  160</span>&#160;  }</div><div class="line"><a name="l00162"></a><span class="lineno">  162</span>&#160;</div><div class="line"><a name="l00163"></a><span class="lineno">  163</span>&#160;  <span class="keywordtype">void</span> update(<span class="keyword">typename</span> M::FaceHandle&amp; _fh, <a class="code" href="a01241.html#af706613543b0da1b097580a9dc30fc6e">state_t</a> _target_state)</div><div class="line"><a name="l00164"></a><span class="lineno">  164</span>&#160;  {</div><div class="line"><a name="l00165"></a><span class="lineno">  165</span>&#160;    <span class="keyword">typename</span> M::FaceHandle opp_fh;</div><div class="line"><a name="l00166"></a><span class="lineno">  166</span>&#160;</div><div class="line"><a name="l00167"></a><span class="lineno">  167</span>&#160;    <span class="keywordflow">while</span> (mesh_.data(_fh).state() &lt; _target_state - 1) {</div><div class="line"><a name="l00168"></a><span class="lineno">  168</span>&#160;      prev_rule()-&gt;raise(_fh, _target_state - 1);</div><div class="line"><a name="l00169"></a><span class="lineno">  169</span>&#160;    }</div><div class="line"><a name="l00170"></a><span class="lineno">  170</span>&#160;</div><div class="line"><a name="l00171"></a><span class="lineno">  171</span>&#160;    <span class="comment">// Don&#39;t use unflipped / unfinal faces!!!</span></div><div class="line"><a name="l00172"></a><span class="lineno">  172</span>&#160;    <span class="keywordflow">if</span> (subdiv_type() == 3) {</div><div class="line"><a name="l00173"></a><span class="lineno">  173</span>&#160;</div><div class="line"><a name="l00174"></a><span class="lineno">  174</span>&#160;      <span class="keywordflow">if</span> (mesh_.face_handle(mesh_.opposite_halfedge_handle(mesh_.halfedge_handle(_fh))).is_valid()) {</div><div class="line"><a name="l00175"></a><span class="lineno">  175</span>&#160;</div><div class="line"><a name="l00176"></a><span class="lineno">  176</span>&#160;        <span class="keywordflow">while</span> (!mesh_.data(_fh).final()) {</div><div class="line"><a name="l00177"></a><span class="lineno">  177</span>&#160;</div><div class="line"><a name="l00178"></a><span class="lineno">  178</span>&#160;          opp_fh = mesh_.face_handle(mesh_.opposite_halfedge_handle(mesh_.halfedge_handle(_fh)));</div><div class="line"><a name="l00179"></a><span class="lineno">  179</span>&#160;</div><div class="line"><a name="l00180"></a><span class="lineno">  180</span>&#160;          assert (mesh_.data(_fh).state() &gt;=</div><div class="line"><a name="l00181"></a><span class="lineno">  181</span>&#160;                  mesh_.data(opp_fh).state());</div><div class="line"><a name="l00182"></a><span class="lineno">  182</span>&#160;</div><div class="line"><a name="l00183"></a><span class="lineno">  183</span>&#160;          <span class="comment">// different states: raise other face</span></div><div class="line"><a name="l00184"></a><span class="lineno">  184</span>&#160;          <span class="keywordflow">if</span> (mesh_.data(_fh).state() &gt; mesh_.data(opp_fh).state()){</div><div class="line"><a name="l00185"></a><span class="lineno">  185</span>&#160;</div><div class="line"><a name="l00186"></a><span class="lineno">  186</span>&#160;            <span class="comment">// raise opposite face</span></div><div class="line"><a name="l00187"></a><span class="lineno">  187</span>&#160;            prev_rule()-&gt;raise(opp_fh, _target_state - 1);</div><div class="line"><a name="l00188"></a><span class="lineno">  188</span>&#160;          }</div><div class="line"><a name="l00189"></a><span class="lineno">  189</span>&#160;</div><div class="line"><a name="l00190"></a><span class="lineno">  190</span>&#160;          <span class="keywordflow">else</span> {</div><div class="line"><a name="l00191"></a><span class="lineno">  191</span>&#160;</div><div class="line"><a name="l00192"></a><span class="lineno">  192</span>&#160;            <span class="comment">// equal states</span></div><div class="line"><a name="l00193"></a><span class="lineno">  193</span>&#160;</div><div class="line"><a name="l00194"></a><span class="lineno">  194</span>&#160;            <span class="comment">// flip edge</span></div><div class="line"><a name="l00195"></a><span class="lineno">  195</span>&#160;            <span class="comment">//      typename M::EdgeHandle eh(mesh_.edge_handle(mesh_.halfedge_handle(_fh)));</span></div><div class="line"><a name="l00196"></a><span class="lineno">  196</span>&#160;</div><div class="line"><a name="l00197"></a><span class="lineno">  197</span>&#160;            <span class="comment">//      if (mesh_.is_flip_ok(eh)) {</span></div><div class="line"><a name="l00198"></a><span class="lineno">  198</span>&#160;</div><div class="line"><a name="l00199"></a><span class="lineno">  199</span>&#160;            <span class="comment">//        std::cout &lt;&lt; &quot;Flipping Edge...\n&quot;;</span></div><div class="line"><a name="l00200"></a><span class="lineno">  200</span>&#160;</div><div class="line"><a name="l00201"></a><span class="lineno">  201</span>&#160;            <span class="comment">//        mesh_.flip(eh);</span></div><div class="line"><a name="l00202"></a><span class="lineno">  202</span>&#160;</div><div class="line"><a name="l00203"></a><span class="lineno">  203</span>&#160;            <span class="comment">//        mesh_.data(_fh).set_final();</span></div><div class="line"><a name="l00204"></a><span class="lineno">  204</span>&#160;            <span class="comment">//        mesh_.data(opp_fh).set_final();</span></div><div class="line"><a name="l00205"></a><span class="lineno">  205</span>&#160;            <span class="comment">//      }</span></div><div class="line"><a name="l00206"></a><span class="lineno">  206</span>&#160;</div><div class="line"><a name="l00207"></a><span class="lineno">  207</span>&#160;            <span class="comment">//      else {</span></div><div class="line"><a name="l00208"></a><span class="lineno">  208</span>&#160;</div><div class="line"><a name="l00209"></a><span class="lineno">  209</span>&#160;            <span class="comment">//        std::cout &lt;&lt; &quot;Flip not okay.\n&quot;;</span></div><div class="line"><a name="l00210"></a><span class="lineno">  210</span>&#160;            <span class="comment">//      }</span></div><div class="line"><a name="l00211"></a><span class="lineno">  211</span>&#160;          }</div><div class="line"><a name="l00212"></a><span class="lineno">  212</span>&#160;        }</div><div class="line"><a name="l00213"></a><span class="lineno">  213</span>&#160;      }</div><div class="line"><a name="l00214"></a><span class="lineno">  214</span>&#160;</div><div class="line"><a name="l00215"></a><span class="lineno">  215</span>&#160;      <span class="keywordflow">else</span> {</div><div class="line"><a name="l00216"></a><span class="lineno">  216</span>&#160;</div><div class="line"><a name="l00217"></a><span class="lineno">  217</span>&#160;        <span class="comment">//      mesh_.data(_fh).set_final();</span></div><div class="line"><a name="l00218"></a><span class="lineno">  218</span>&#160;      }</div><div class="line"><a name="l00219"></a><span class="lineno">  219</span>&#160;</div><div class="line"><a name="l00220"></a><span class="lineno">  220</span>&#160;      <span class="comment">//     std::cout &lt;&lt; &quot;Raising Face   to Level &quot; </span></div><div class="line"><a name="l00221"></a><span class="lineno">  221</span>&#160;      <span class="comment">//              &lt;&lt; _target_state</span></div><div class="line"><a name="l00222"></a><span class="lineno">  222</span>&#160;      <span class="comment">//              &lt;&lt; &quot; with &quot;</span></div><div class="line"><a name="l00223"></a><span class="lineno">  223</span>&#160;      <span class="comment">//              &lt;&lt; type()</span></div><div class="line"><a name="l00224"></a><span class="lineno">  224</span>&#160;      <span class="comment">//              &lt;&lt; &quot;.\n&quot;;</span></div><div class="line"><a name="l00225"></a><span class="lineno">  225</span>&#160;</div><div class="line"><a name="l00226"></a><span class="lineno">  226</span>&#160;    }</div><div class="line"><a name="l00227"></a><span class="lineno">  227</span>&#160;    </div><div class="line"><a name="l00228"></a><span class="lineno">  228</span>&#160;    assert( subdiv_type() != 4       || </div><div class="line"><a name="l00229"></a><span class="lineno">  229</span>&#160;            mesh_.data(_fh).final() ||</div><div class="line"><a name="l00230"></a><span class="lineno">  230</span>&#160;            _target_state%n_rules() == (subdiv_rule()-&gt;number() + 1)%n_rules() );</div><div class="line"><a name="l00231"></a><span class="lineno">  231</span>&#160;</div><div class="line"><a name="l00232"></a><span class="lineno">  232</span>&#160;    <span class="keyword">typename</span> M::FaceEdgeIter   fe_it;</div><div class="line"><a name="l00233"></a><span class="lineno">  233</span>&#160;    <span class="keyword">typename</span> M::FaceVertexIter fv_it;</div><div class="line"><a name="l00234"></a><span class="lineno">  234</span>&#160;    <span class="keyword">typename</span> M::EdgeHandle     eh;</div><div class="line"><a name="l00235"></a><span class="lineno">  235</span>&#160;    <span class="keyword">typename</span> M::VertexHandle   vh;</div><div class="line"><a name="l00236"></a><span class="lineno">  236</span>&#160;</div><div class="line"><a name="l00237"></a><span class="lineno">  237</span>&#160;    std::vector&lt;typename M::FaceHandle&gt; face_vector;</div><div class="line"><a name="l00238"></a><span class="lineno">  238</span>&#160;    face_vector.clear();</div><div class="line"><a name="l00239"></a><span class="lineno">  239</span>&#160;</div><div class="line"><a name="l00240"></a><span class="lineno">  240</span>&#160;    <span class="keywordflow">if</span> (_target_state &gt; 1) {</div><div class="line"><a name="l00241"></a><span class="lineno">  241</span>&#160;</div><div class="line"><a name="l00242"></a><span class="lineno">  242</span>&#160;      <span class="keywordflow">for</span> (fe_it = mesh_.fe_iter(_fh); fe_it.is_valid(); ++fe_it) {</div><div class="line"><a name="l00243"></a><span class="lineno">  243</span>&#160;</div><div class="line"><a name="l00244"></a><span class="lineno">  244</span>&#160;        eh = *fe_it;</div><div class="line"><a name="l00245"></a><span class="lineno">  245</span>&#160;        prev_rule()-&gt;raise(eh, _target_state - 1);</div><div class="line"><a name="l00246"></a><span class="lineno">  246</span>&#160;      }</div><div class="line"><a name="l00247"></a><span class="lineno">  247</span>&#160;</div><div class="line"><a name="l00248"></a><span class="lineno">  248</span>&#160;      <span class="keywordflow">for</span> (fv_it = mesh_.fv_iter(_fh); fv_it.is_valid(); ++fv_it) {</div><div class="line"><a name="l00249"></a><span class="lineno">  249</span>&#160;</div><div class="line"><a name="l00250"></a><span class="lineno">  250</span>&#160;        vh = *fv_it;</div><div class="line"><a name="l00251"></a><span class="lineno">  251</span>&#160;        prev_rule()-&gt;raise(vh, _target_state - 1);</div><div class="line"><a name="l00252"></a><span class="lineno">  252</span>&#160;      }</div><div class="line"><a name="l00253"></a><span class="lineno">  253</span>&#160;    }</div><div class="line"><a name="l00254"></a><span class="lineno">  254</span>&#160;  }</div><div class="line"><a name="l00255"></a><span class="lineno">  255</span>&#160;  </div><div class="line"><a name="l00256"></a><span class="lineno">  256</span>&#160;</div><div class="line"><a name="l00257"></a><span class="lineno">  257</span>&#160;  <span class="keywordtype">void</span> update(<span class="keyword">typename</span> M::EdgeHandle&amp; _eh, <a class="code" href="a01241.html#af706613543b0da1b097580a9dc30fc6e">state_t</a> _target_state) </div><div class="line"><a name="l00258"></a><span class="lineno">  258</span>&#160;  {</div><div class="line"><a name="l00259"></a><span class="lineno">  259</span>&#160;    <a class="code" href="a01241.html#af706613543b0da1b097580a9dc30fc6e">state_t</a> state(mesh_.data(_eh).state());</div><div class="line"><a name="l00260"></a><span class="lineno">  260</span>&#160;</div><div class="line"><a name="l00261"></a><span class="lineno">  261</span>&#160;    <span class="comment">// raise edge to correct state</span></div><div class="line"><a name="l00262"></a><span class="lineno">  262</span>&#160;    <span class="keywordflow">if</span> (state + 1 &lt; _target_state &amp;&amp; _target_state &gt; 0) {</div><div class="line"><a name="l00263"></a><span class="lineno">  263</span>&#160;</div><div class="line"><a name="l00264"></a><span class="lineno">  264</span>&#160;      prev_rule()-&gt;raise(_eh, _target_state - 1);</div><div class="line"><a name="l00265"></a><span class="lineno">  265</span>&#160;    }</div><div class="line"><a name="l00266"></a><span class="lineno">  266</span>&#160;</div><div class="line"><a name="l00267"></a><span class="lineno">  267</span>&#160;    <span class="keyword">typename</span> M::VertexHandle vh;</div><div class="line"><a name="l00268"></a><span class="lineno">  268</span>&#160;    <span class="keyword">typename</span> M::FaceHandle   fh;</div><div class="line"><a name="l00269"></a><span class="lineno">  269</span>&#160;</div><div class="line"><a name="l00270"></a><span class="lineno">  270</span>&#160;    <span class="keywordflow">if</span> (_target_state &gt; 1)</div><div class="line"><a name="l00271"></a><span class="lineno">  271</span>&#160;    {</div><div class="line"><a name="l00272"></a><span class="lineno">  272</span>&#160;      vh = mesh_.to_vertex_handle(mesh_.halfedge_handle(_eh, 0));</div><div class="line"><a name="l00273"></a><span class="lineno">  273</span>&#160;      prev_rule()-&gt;raise(vh, _target_state - 1);</div><div class="line"><a name="l00274"></a><span class="lineno">  274</span>&#160;</div><div class="line"><a name="l00275"></a><span class="lineno">  275</span>&#160;      vh = mesh_.to_vertex_handle(mesh_.halfedge_handle(_eh, 1));</div><div class="line"><a name="l00276"></a><span class="lineno">  276</span>&#160;      prev_rule()-&gt;raise(vh, _target_state - 1);</div><div class="line"><a name="l00277"></a><span class="lineno">  277</span>&#160;</div><div class="line"><a name="l00278"></a><span class="lineno">  278</span>&#160;      fh = mesh_.face_handle(mesh_.halfedge_handle(_eh, 0));</div><div class="line"><a name="l00279"></a><span class="lineno">  279</span>&#160;      <span class="keywordflow">if</span> (fh.is_valid())</div><div class="line"><a name="l00280"></a><span class="lineno">  280</span>&#160;        prev_rule()-&gt;raise(fh, _target_state - 1);</div><div class="line"><a name="l00281"></a><span class="lineno">  281</span>&#160;</div><div class="line"><a name="l00282"></a><span class="lineno">  282</span>&#160;      fh = mesh_.face_handle(mesh_.halfedge_handle(_eh, 1));</div><div class="line"><a name="l00283"></a><span class="lineno">  283</span>&#160;      <span class="keywordflow">if</span> (fh.is_valid())</div><div class="line"><a name="l00284"></a><span class="lineno">  284</span>&#160;        prev_rule()-&gt;raise(fh, _target_state - 1);</div><div class="line"><a name="l00285"></a><span class="lineno">  285</span>&#160;    }</div><div class="line"><a name="l00286"></a><span class="lineno">  286</span>&#160;  }</div><div class="line"><a name="l00287"></a><span class="lineno">  287</span>&#160;</div><div class="line"><a name="l00288"></a><span class="lineno">  288</span>&#160;</div><div class="line"><a name="l00289"></a><span class="lineno">  289</span>&#160;  <span class="keywordtype">void</span> update(<span class="keyword">typename</span> M::VertexHandle&amp; _vh, <a class="code" href="a01241.html#af706613543b0da1b097580a9dc30fc6e">state_t</a> _target_state) {</div><div class="line"><a name="l00290"></a><span class="lineno">  290</span>&#160;</div><div class="line"><a name="l00291"></a><span class="lineno">  291</span>&#160;    <a class="code" href="a01241.html#af706613543b0da1b097580a9dc30fc6e">state_t</a> state(mesh_.data(_vh).state());</div><div class="line"><a name="l00292"></a><span class="lineno">  292</span>&#160;</div><div class="line"><a name="l00293"></a><span class="lineno">  293</span>&#160;    <span class="comment">// raise vertex to correct state</span></div><div class="line"><a name="l00294"></a><span class="lineno">  294</span>&#160;    <span class="keywordflow">if</span> (state + 1 &lt; _target_state)</div><div class="line"><a name="l00295"></a><span class="lineno">  295</span>&#160;    {</div><div class="line"><a name="l00296"></a><span class="lineno">  296</span>&#160;      prev_rule()-&gt;raise(_vh, _target_state - 1);</div><div class="line"><a name="l00297"></a><span class="lineno">  297</span>&#160;    }</div><div class="line"><a name="l00298"></a><span class="lineno">  298</span>&#160;</div><div class="line"><a name="l00299"></a><span class="lineno">  299</span>&#160;    std::vector&lt;typename M::HalfedgeHandle&gt; halfedge_vector;</div><div class="line"><a name="l00300"></a><span class="lineno">  300</span>&#160;    halfedge_vector.clear();</div><div class="line"><a name="l00301"></a><span class="lineno">  301</span>&#160;</div><div class="line"><a name="l00302"></a><span class="lineno">  302</span>&#160;    <span class="keyword">typename</span> M::VertexOHalfedgeIter voh_it;</div><div class="line"><a name="l00303"></a><span class="lineno">  303</span>&#160;    <span class="keyword">typename</span> M::EdgeHandle eh;</div><div class="line"><a name="l00304"></a><span class="lineno">  304</span>&#160;    <span class="keyword">typename</span> M::FaceHandle fh;</div><div class="line"><a name="l00305"></a><span class="lineno">  305</span>&#160;</div><div class="line"><a name="l00306"></a><span class="lineno">  306</span>&#160;    <span class="keywordflow">if</span> (_target_state &gt; 1)</div><div class="line"><a name="l00307"></a><span class="lineno">  307</span>&#160;    {</div><div class="line"><a name="l00308"></a><span class="lineno">  308</span>&#160;</div><div class="line"><a name="l00309"></a><span class="lineno">  309</span>&#160;      <span class="keywordflow">for</span> (voh_it = mesh_.voh_iter(_vh); voh_it.is_valid(); ++voh_it) {</div><div class="line"><a name="l00310"></a><span class="lineno">  310</span>&#160;        halfedge_vector.push_back(*voh_it);</div><div class="line"><a name="l00311"></a><span class="lineno">  311</span>&#160;      }</div><div class="line"><a name="l00312"></a><span class="lineno">  312</span>&#160;</div><div class="line"><a name="l00313"></a><span class="lineno">  313</span>&#160;      <span class="keywordflow">while</span> ( !halfedge_vector.empty() ) {</div><div class="line"><a name="l00314"></a><span class="lineno">  314</span>&#160;        eh = mesh_.edge_handle(halfedge_vector.back());</div><div class="line"><a name="l00315"></a><span class="lineno">  315</span>&#160;        halfedge_vector.pop_back();</div><div class="line"><a name="l00316"></a><span class="lineno">  316</span>&#160;</div><div class="line"><a name="l00317"></a><span class="lineno">  317</span>&#160;        prev_rule()-&gt;raise(eh, _target_state - 1);</div><div class="line"><a name="l00318"></a><span class="lineno">  318</span>&#160;      }</div><div class="line"><a name="l00319"></a><span class="lineno">  319</span>&#160;</div><div class="line"><a name="l00320"></a><span class="lineno">  320</span>&#160;      <span class="keywordflow">for</span> (voh_it = mesh_.voh_iter(_vh); voh_it.is_valid(); ++voh_it) {</div><div class="line"><a name="l00321"></a><span class="lineno">  321</span>&#160;        halfedge_vector.push_back(*voh_it);</div><div class="line"><a name="l00322"></a><span class="lineno">  322</span>&#160;      }</div><div class="line"><a name="l00323"></a><span class="lineno">  323</span>&#160;</div><div class="line"><a name="l00324"></a><span class="lineno">  324</span>&#160;      <span class="keywordflow">while</span> ( !halfedge_vector.empty() ) {</div><div class="line"><a name="l00325"></a><span class="lineno">  325</span>&#160;        fh = mesh_.face_handle(halfedge_vector.back());</div><div class="line"><a name="l00326"></a><span class="lineno">  326</span>&#160;        halfedge_vector.pop_back();</div><div class="line"><a name="l00327"></a><span class="lineno">  327</span>&#160;</div><div class="line"><a name="l00328"></a><span class="lineno">  328</span>&#160;        <span class="keywordflow">if</span> (fh.is_valid())</div><div class="line"><a name="l00329"></a><span class="lineno">  329</span>&#160;          prev_rule()-&gt;raise(fh, _target_state - 1);</div><div class="line"><a name="l00330"></a><span class="lineno">  330</span>&#160;      }</div><div class="line"><a name="l00331"></a><span class="lineno">  331</span>&#160;    }</div><div class="line"><a name="l00332"></a><span class="lineno">  332</span>&#160;  }</div><div class="line"><a name="l00333"></a><span class="lineno">  333</span>&#160;</div><div class="line"><a name="l00334"></a><span class="lineno">  334</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00335"></a><span class="lineno">  335</span>&#160;</div><div class="line"><a name="l00336"></a><span class="lineno">  336</span>&#160;</div><div class="line"><a name="l00338"></a><span class="lineno"><a class="line" href="a02861.html#a9ab34a5b45019dc9464dbc1268df607a">  338</a></span>&#160;  <span class="keywordtype">int</span>  <a class="code" href="a02861.html#a9ab34a5b45019dc9464dbc1268df607a">subdiv_type</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> subdiv_type_; }</div><div class="line"><a name="l00339"></a><span class="lineno">  339</span>&#160;</div><div class="line"><a name="l00340"></a><span class="lineno">  340</span>&#160;</div><div class="line"><a name="l00342"></a><span class="lineno"><a class="line" href="a02861.html#a84cdab5eafce0be29ecd50591a43a440">  342</a></span>&#160;  <span class="keywordtype">int</span>  <a class="code" href="a02861.html#a84cdab5eafce0be29ecd50591a43a440">number</a>()<span class="keyword"> const      </span>{ <span class="keywordflow">return</span> number_;      }</div><div class="line"><a name="l00343"></a><span class="lineno">  343</span>&#160;</div><div class="line"><a name="l00345"></a><span class="lineno">  345</span>&#160;</div><div class="line"><a name="l00346"></a><span class="lineno">  346</span>&#160;</div><div class="line"><a name="l00348"></a><span class="lineno"><a class="line" href="a02861.html#af0740a6658e4ec8f186ac53088ef0d01">  348</a></span>&#160;  <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="a02861.html#af0740a6658e4ec8f186ac53088ef0d01">set_coeff</a>( scalar_t _coeff ) { coeff_ = _coeff; }</div><div class="line"><a name="l00349"></a><span class="lineno">  349</span>&#160;</div><div class="line"><a name="l00351"></a><span class="lineno"><a class="line" href="a02861.html#a5895e5c94ed83194815794e51a10e67d">  351</a></span>&#160;  scalar_t <a class="code" href="a02861.html#a5895e5c94ed83194815794e51a10e67d">coeff</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> coeff_; }</div><div class="line"><a name="l00352"></a><span class="lineno">  352</span>&#160;</div><div class="line"><a name="l00354"></a><span class="lineno">  354</span>&#160;</div><div class="line"><a name="l00355"></a><span class="lineno">  355</span>&#160;<span class="keyword">protected</span>:</div><div class="line"><a name="l00356"></a><span class="lineno">  356</span>&#160;</div><div class="line"><a name="l00357"></a><span class="lineno">  357</span>&#160;  <span class="keywordtype">void</span>  set_prev_rule(Self*&amp; _p) { prev_rule_ = _p; }</div><div class="line"><a name="l00358"></a><span class="lineno">  358</span>&#160;  Self* prev_rule() { <span class="keywordflow">return</span> prev_rule_; }</div><div class="line"><a name="l00359"></a><span class="lineno">  359</span>&#160;</div><div class="line"><a name="l00360"></a><span class="lineno">  360</span>&#160;  <span class="keywordtype">void</span>  set_subdiv_rule(Self*&amp; _n) { subdiv_rule_ = _n; }</div><div class="line"><a name="l00361"></a><span class="lineno">  361</span>&#160;  Self* subdiv_rule()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> subdiv_rule_; }</div><div class="line"><a name="l00362"></a><span class="lineno">  362</span>&#160;</div><div class="line"><a name="l00363"></a><span class="lineno">  363</span>&#160;  <span class="keywordtype">void</span> set_number(<span class="keywordtype">int</span> _n) { number_ = _n; }</div><div class="line"><a name="l00364"></a><span class="lineno">  364</span>&#160;</div><div class="line"><a name="l00365"></a><span class="lineno">  365</span>&#160;  <span class="keywordtype">void</span> set_n_rules(<span class="keywordtype">int</span> _n) { n_rules_ = _n; }</div><div class="line"><a name="l00366"></a><span class="lineno">  366</span>&#160;  <span class="keywordtype">int</span>  n_rules()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> n_rules_; }</div><div class="line"><a name="l00367"></a><span class="lineno">  367</span>&#160;</div><div class="line"><a name="l00368"></a><span class="lineno">  368</span>&#160;  <span class="keywordtype">void</span> set_subdiv_type(<span class="keywordtype">int</span> _n) </div><div class="line"><a name="l00369"></a><span class="lineno">  369</span>&#160;  { assert(_n == 3 || _n == 4); subdiv_type_ = _n; }</div><div class="line"><a name="l00370"></a><span class="lineno">  370</span>&#160;</div><div class="line"><a name="l00371"></a><span class="lineno">  371</span>&#160;  <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="a02865.html">CompositeT</a>&lt;M&gt;;</div><div class="line"><a name="l00372"></a><span class="lineno">  372</span>&#160;</div><div class="line"><a name="l00373"></a><span class="lineno">  373</span>&#160;<span class="keyword">protected</span>:</div><div class="line"><a name="l00374"></a><span class="lineno">  374</span>&#160;</div><div class="line"><a name="l00375"></a><span class="lineno">  375</span>&#160;  Mesh&amp; mesh_;</div><div class="line"><a name="l00376"></a><span class="lineno">  376</span>&#160;</div><div class="line"><a name="l00377"></a><span class="lineno">  377</span>&#160;<span class="keyword">private</span>:</div><div class="line"><a name="l00378"></a><span class="lineno">  378</span>&#160;</div><div class="line"><a name="l00379"></a><span class="lineno">  379</span>&#160;  Self* prev_rule_;</div><div class="line"><a name="l00380"></a><span class="lineno">  380</span>&#160;  Self* subdiv_rule_;</div><div class="line"><a name="l00381"></a><span class="lineno">  381</span>&#160;  </div><div class="line"><a name="l00382"></a><span class="lineno">  382</span>&#160;  <span class="keywordtype">int</span>   subdiv_type_;</div><div class="line"><a name="l00383"></a><span class="lineno">  383</span>&#160;  <span class="keywordtype">int</span>   number_;</div><div class="line"><a name="l00384"></a><span class="lineno">  384</span>&#160;  <span class="keywordtype">int</span>   n_rules_;</div><div class="line"><a name="l00385"></a><span class="lineno">  385</span>&#160;</div><div class="line"><a name="l00386"></a><span class="lineno">  386</span>&#160;  scalar_t coeff_;</div><div class="line"><a name="l00387"></a><span class="lineno">  387</span>&#160;</div><div class="line"><a name="l00388"></a><span class="lineno">  388</span>&#160;<span class="keyword">private</span>: <span class="comment">// Noncopyable</span></div><div class="line"><a name="l00389"></a><span class="lineno">  389</span>&#160;</div><div class="line"><a name="l00390"></a><span class="lineno">  390</span>&#160;  <a class="code" href="a02861.html">RuleInterfaceT</a>(<span class="keyword">const</span> <a class="code" href="a02861.html">RuleInterfaceT</a>&amp;);</div><div class="line"><a name="l00391"></a><span class="lineno">  391</span>&#160;  <a class="code" href="a02861.html">RuleInterfaceT</a>&amp; operator=(<span class="keyword">const</span> <a class="code" href="a02861.html">RuleInterfaceT</a>&amp;);</div><div class="line"><a name="l00392"></a><span class="lineno">  392</span>&#160;</div><div class="line"><a name="l00393"></a><span class="lineno">  393</span>&#160;};</div><div class="line"><a name="l00394"></a><span class="lineno">  394</span>&#160;</div><div class="line"><a name="l00395"></a><span class="lineno">  395</span>&#160;<span class="comment">//=============================================================================</span></div><div class="line"><a name="l00396"></a><span class="lineno">  396</span>&#160;} <span class="comment">// END_NS_ADAPTIVE</span></div><div class="line"><a name="l00397"></a><span class="lineno">  397</span>&#160;} <span class="comment">// END_NS_SUBDIVIDER</span></div><div class="line"><a name="l00398"></a><span class="lineno">  398</span>&#160;} <span class="comment">// END_NS_OPENMESH</span></div><div class="line"><a name="l00399"></a><span class="lineno">  399</span>&#160;<span class="comment">//=============================================================================</span></div><div class="line"><a name="l00400"></a><span class="lineno">  400</span>&#160;<span class="preprocessor">#endif // OPENMESH_SUBDIVIDER_ADAPTIVE_RULEINTERFACET_HH defined</span></div><div class="line"><a name="l00401"></a><span class="lineno">  401</span>&#160;<span class="comment">//=============================================================================</span></div><div class="line"><a name="l00402"></a><span class="lineno">  402</span>&#160;</div><div class="ttc" id="a02865_html"><div class="ttname"><a href="a02865.html">OpenMesh::Subdivider::Adaptive::CompositeT</a></div><div class="ttdoc">Adaptive Composite Subdivision framework. </div><div class="ttdef"><b>Definition:</b> CompositeT.hh:133</div></div>
<div class="ttc" id="a04503_html"><div class="ttname"><a href="a04503.html">CompositeTraits.hh</a></div><div class="ttdoc">Mesh traits for adaptive composite subdivider. </div></div>
<div class="ttc" id="a01241_html_af706613543b0da1b097580a9dc30fc6e"><div class="ttname"><a href="a01241.html#af706613543b0da1b097580a9dc30fc6e">OpenMesh::Subdivider::Adaptive::state_t</a></div><div class="ttdeci">CompositeTraits::state_t state_t</div><div class="ttdoc">Adaptive Composite Subdivision framework. </div><div class="ttdef"><b>Definition:</b> CompositeTraits.hh:250</div></div>
<div class="ttc" id="a02861_html_af0740a6658e4ec8f186ac53088ef0d01"><div class="ttname"><a href="a02861.html#af0740a6658e4ec8f186ac53088ef0d01">OpenMesh::Subdivider::Adaptive::RuleInterfaceT::set_coeff</a></div><div class="ttdeci">virtual void set_coeff(scalar_t _coeff)</div><div class="ttdoc">Set coefficient - ignored by non-parameterized rules. </div><div class="ttdef"><b>Definition:</b> RuleInterfaceT.hh:348</div></div>
<div class="ttc" id="a02861_html_a84cdab5eafce0be29ecd50591a43a440"><div class="ttname"><a href="a02861.html#a84cdab5eafce0be29ecd50591a43a440">OpenMesh::Subdivider::Adaptive::RuleInterfaceT::number</a></div><div class="ttdeci">int number() const</div><div class="ttdoc">Position in rule sequence. </div><div class="ttdef"><b>Definition:</b> RuleInterfaceT.hh:342</div></div>
<div class="ttc" id="a02861_html_a9a46c1370495c4ea2b116e77ab8b709a"><div class="ttname"><a href="a02861.html#a9a46c1370495c4ea2b116e77ab8b709a">OpenMesh::Subdivider::Adaptive::RuleInterfaceT::RuleInterfaceT</a></div><div class="ttdeci">RuleInterfaceT(Mesh &amp;_mesh)</div><div class="ttdoc">Default constructor. </div><div class="ttdef"><b>Definition:</b> RuleInterfaceT.hh:121</div></div>
<div class="ttc" id="a02237_html_a1e7b69fe8f2d919e5d7086b95d1f309b"><div class="ttname"><a href="a02237.html#a1e7b69fe8f2d919e5d7086b95d1f309b">OpenMesh::BaseHandle::is_valid</a></div><div class="ttdeci">bool is_valid() const</div><div class="ttdoc">The handle is valid iff the index is not negative. </div><div class="ttdef"><b>Definition:</b> Handles.hh:72</div></div>
<div class="ttc" id="a02861_html"><div class="ttname"><a href="a02861.html">OpenMesh::Subdivider::Adaptive::RuleInterfaceT</a></div><div class="ttdoc">Base class for adaptive composite subdivision rules. </div><div class="ttdef"><b>Definition:</b> CompositeT.hh:79</div></div>
<div class="ttc" id="a02861_html_a9ab34a5b45019dc9464dbc1268df607a"><div class="ttname"><a href="a02861.html#a9ab34a5b45019dc9464dbc1268df607a">OpenMesh::Subdivider::Adaptive::RuleInterfaceT::subdiv_type</a></div><div class="ttdeci">int subdiv_type() const</div><div class="ttdoc">Type of split operation, if it is a topological operator. </div><div class="ttdef"><b>Definition:</b> RuleInterfaceT.hh:338</div></div>
<div class="ttc" id="a02861_html_a5895e5c94ed83194815794e51a10e67d"><div class="ttname"><a href="a02861.html#a5895e5c94ed83194815794e51a10e67d">OpenMesh::Subdivider::Adaptive::RuleInterfaceT::coeff</a></div><div class="ttdeci">scalar_t coeff() const</div><div class="ttdoc">Get coefficient - ignored by non-parameterized rules. </div><div class="ttdef"><b>Definition:</b> RuleInterfaceT.hh:351</div></div>
<div class="ttc" id="a01233_html"><div class="ttname"><a href="a01233.html">OpenMesh</a></div><div class="ttdoc">Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels ...</div><div class="ttdef"><b>Definition:</b> MeshItems.hh:59</div></div>
<div class="ttc" id="a02861_html_a8ddeddc3453946250c0313b21b79295b"><div class="ttname"><a href="a02861.html#a8ddeddc3453946250c0313b21b79295b">OpenMesh::Subdivider::Adaptive::RuleInterfaceT::~RuleInterfaceT</a></div><div class="ttdeci">virtual ~RuleInterfaceT()</div><div class="ttdoc">Destructor. </div><div class="ttdef"><b>Definition:</b> RuleInterfaceT.hh:126</div></div>
</div><!-- fragment --></div><!-- contents -->
</div><!-- doc-content -->
<hr>
<address>
<small>
<a href="http://www.rwth-graphics.de" style="text-decoration:none;">
</a>
Project <b>OpenMesh</b>, 
&copy;&nbsp; Computer Graphics Group, RWTH Aachen.
Documentation generated using 
<a class="el" href="http://www.doxygen.org/index.html">
<b>doxygen</b>
</a>.
</small>
</address>
</body>
</html>
